RustyDesigners.net
EU 157.85.87.87:29868 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 13:05 UTC, in 5d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustyDesigners.net?
Currently RustyDesigners.net is offline, having last been seen 24 hours ago. Looking at the last seven days, the average player count was 0.
How does RustyDesigners.net rank against other Rust servers?
By player hours over the last seven days, RustyDesigners.net ranks #15,892 worldwide and #2,504 in Europe, sitting in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustyDesigners.net?
The next wipe for RustyDesigners.net is estimated from weekly: 7 days after its last wipe. Tuesday 20 October at 13:05 UTC is when its next wipe is due. 30 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Server
Is RustyDesigners.net online, and how reliable is it?
Live status for RustyDesigners.net: offline, last seen 24 hours ago. It reports an uptime that puts the last restart at about 5 hours ago. The earliest record When Is Wipe has is 13 October 2026.
Performance of RustyDesigners.net: does it run smoothly?
Over the past 48 hours, it averaged 239 server fps, with a minimum of 238. The highest entity count was 10,891, including buildings, deployables and everything else. It went as high as 2,042 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustyDesigners.net run?
Rust network protocol 2634 and build 167781 on Linux is what RustyDesigners.net runs. Steam updates your game, so the protocol matches when you join.
Where is RustyDesigners.net located?
Its EU tag puts RustyDesigners.net in Europe, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.85.87.87:29868.
Lists and tags
Which When Is Wipe lists include RustyDesigners.net? And filters?
These When Is Wipe lists include RustyDesigners.net: EU Rust servers, Best modded Rust servers, Top Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on RustyDesigners.net mean?
The game's server browser reads the tags RustyDesigners.net publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^d (Combat training): Training server: practise aim and PvP with the loot given to you; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustyDesigners.net enforce? And settings?
RustyDesigners.net's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. practice aim and PvP, loot supplied That is the game mode: combat training. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does RustyDesigners.net run?
RustyDesigners.net runs a procedural map of size 1,750 with seed 1, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustyDesigners.net?
Press F1 in Rust and enter client.connect 157.85.87.87:29868 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^w,^d,^i,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly The server wipes each week.
Gameplay
^d- Combat training Training server: practise aim and PvP with the loot given to you.
^i- Battlefield Battlefield: quick PvP, kits supplied, rates raised.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.