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When Is Wipe

36,505 players on 11,499 servers

Online #10,091

A Shockbyte Rust Server

157.85.88.76:25521 checked 6m ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:01 UTC 10d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
171/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average
85/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average
381/425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average
92/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
17/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
96/125

Quick answers

from the figures on this page

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. For the last seven days the mean was 0 players; the highest count was 2.

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server ranks #10,091 worldwide and sits in the top 45% of all ranked servers.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 5 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 10 hours.

Server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is up and online. The uptime it reports indicates a restart about 12 hours ago. 135 of 168 hours were online in the last 7 full days, 80% uptime. The earliest record When Is Wipe has is 3 October 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 222 server fps, with a minimum of 2. Buildings, deployables and other world objects pushed the entity count as high as 93,879. The peak memory usage was 3,660 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte Rust Server located?

There is no region published for A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.85.88.76:25521.

Lists and tags

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

These When Is Wipe lists include A Shockbyte Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

No gather rate appears in A Shockbyte Rust Server's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.88.76:25521 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.