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When Is Wipe

38,441 players on 11,535 servers

Online #13,250

A Shockbyte Rust Server

157.85.90.240:24545 checked 14m ago

Players

Now0/16
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 04:56 UTC 17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
164/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average
91/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average
395/450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average
91/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
23/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
96/150

Quick answers

from the figures on this page

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 of its 16 slots at the moment. The past seven days show 0 players on average and 1 at peak. The busiest time in the last 48 hours was 01:00 UTC, when the average was 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server holds rank #13,250 and is in the top 59% of all ranked servers.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 17 days 22 hours ago the current world was made.

Server

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is online at the moment. Based on reported uptime, the last restart was roughly 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 134 server fps, with a minimum of 82. Buildings, deployables and other world objects pushed the entity count as high as 97,091. It went as high as 3,081 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte Rust Server run?

On A Shockbyte Rust Server, the Rust version is network protocol 2635 and build 167862 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is A Shockbyte Rust Server located?

There is no region published for A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.90.240:24545 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp16 (Max players): The server holds 16 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): Protocol 2635: to join, your game must match this version; cs167862 (Build): The game build is 167862; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

A Shockbyte Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 4,020 with seed 50000, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.90.240:24545 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs167862,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp16
Max players The server holds 16 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2635
Protocol Protocol 2635: to join, your game must match this version.
cs167862
Build The game build is 167862.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.