FR1DGE PvE Test
157.85.90.99:25982 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is FR1DGE PvE Test?
Right now FR1DGE PvE Test is offline; the last sighting was 40 hours ago. The past week gives an average of 0 players.
How does FR1DGE PvE Test rank against other Rust servers?
Over the last seven days, FR1DGE PvE Test is #15,961 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on FR1DGE PvE Test?
Too few wipes are on record for FR1DGE PvE Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 40 days 9 hours is how long the present world has lasted.
Server
Is FR1DGE PvE Test online, and how reliable is it?
The server FR1DGE PvE Test is offline as of the latest check; last seen 40 hours ago. It reports an uptime that puts the last restart at about 15 days 16 hours ago. In the last 7 full days, it was up for 135 of 168 hours, or 80% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of FR1DGE PvE Test: does it run smoothly?
In the last 48 hours, average server fps was 195, and it never dropped below 180. At its peak it held 39,690 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,952 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does FR1DGE PvE Test run?
On FR1DGE PvE Test, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is FR1DGE PvE Test located?
For FR1DGE PvE Test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.99:25982.
Tags, lists
Which When Is Wipe lists include FR1DGE PvE Test? And filters?
These When Is Wipe lists include FR1DGE PvE Test: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FR1DGE PvE Test mean?
The game's server browser reads the tags FR1DGE PvE Test publishes: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): The server holds 6 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does FR1DGE PvE Test enforce? And settings?
The name of FR1DGE PvE Test does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does FR1DGE PvE Test run?
FR1DGE PvE Test runs a procedural map of size 2,800 with seed 1, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join FR1DGE PvE Test?
Press F1 in Rust and enter client.connect 157.85.90.99:25982 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp6- Max players The server holds 6 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.