TrexLuke64
157.85.91.32:24049 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TrexLuke64?
0 of 40 slots on TrexLuke64 are filled right now. Averaged over the past week: 0 players.
How does TrexLuke64 rank against other Rust servers?
By player hours over the last seven days, TrexLuke64 ranks #15,836 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on TrexLuke64?
Its rhythm is not yet clear from the wipes of TrexLuke64 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 21 days 19 hours is how long the present world has lasted.
Server
Is TrexLuke64 online, and how reliable is it?
TrexLuke64 is online at the moment. The uptime it reports indicates a restart about 18 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 23 September 2026.
Performance of TrexLuke64: does it run smoothly?
The last 48 hours saw an average of 229 server fps and a low of 215. The highest entity count was 8,337, including buildings, deployables and everything else. The peak memory usage was 4,322 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does TrexLuke64 run?
The Rust version for TrexLuke64 is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TrexLuke64 located?
No region is published by TrexLuke64. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.32:24049.
Lists and tags
Which When Is Wipe lists include TrexLuke64? And filters?
The When Is Wipe lists TrexLuke64 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TrexLuke64 mean?
gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags TrexLuke64 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TrexLuke64 enforce? And settings?
No gather rate appears in TrexLuke64's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.
Which map does TrexLuke64 run?
The map on TrexLuke64 is procedural, size 1,500, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join TrexLuke64?
Open Rust, press F1, and type client.connect 157.85.91.32:24049 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.