Long Hours
157.85.91.42:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Long Hours?
The current population of Long Hours is 0 out of 50 slots. Averaged over the past week: 0 players.
How does Long Hours rank against other Rust servers?
For player hours in the last seven days, Long Hours holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Long Hours?
Too few wipes are on record for Long Hours to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 40 days.
Server details
Is Long Hours online, and how reliable is it?
Live status for Long Hours: online. It reports an uptime that puts the last restart at about 16 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Long Hours: does it run smoothly?
The last 48 hours saw an average of 59 server fps and a low of 51. Buildings, deployables and other world objects pushed the entity count as high as 222,031. It went as high as 12,406 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Long Hours run?
On Long Hours, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Long Hours located?
For Long Hours, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.85.91.42:28015.
Lists and tags
Which When Is Wipe lists include Long Hours? And filters?
Best modded Rust servers are the When Is Wipe lists that Long Hours fits. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Long Hours mean?
These are the tags Long Hours publishes, read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): Slot count: 50; ts0 (Group limit): This server has teams turned off; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Long Hours enforce? And settings?
The name of Long Hours does not state a gather rate. The group limit is not published. On this server, the mode is hardcore, Facepunch's most difficult mode. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Long Hours run?
Size 6,000: the procedural map on Long Hours is generated by the game.
Join
How do I join Long Hours?
Open Rust, press F1, and type client.connect 157.85.91.42:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z
Game
gmhardcore- Game mode The ruleset is hardcore, which is harsher.
mp50- Max players Slot count: 50.
ts0- Group limit This server has teams turned off.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.