A Shockbyte Rust Server
157.85.92.122:27074 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:46 UTC 2d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:52 UTCFW 13d ago | 1 | held half | 10.9 days | 0 |
| Tue 15 Sep, 17:05 UTC 29d ago | 1 | halved by day 2 | 16.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
0 of 1 slots on A Shockbyte Rust Server are filled right now. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #6,471 and is in the top 29% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 1 players. 2 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict for A Shockbyte Rust Server because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 21 hours ago the current world was made.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: online. Based on reported uptime, the last restart was roughly 8 hours ago. In the last 7 full days, it was up for 163 of 168 hours, or 97% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 107 server fps and a low of 85. At its peak it held 94,171 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,364 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 157.85.92.122:27074 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte Rust Server run?
A procedural map, size 4,000 with seed 50000, is used by A Shockbyte Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.92.122:27074 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.