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When Is Wipe

33,110 players on 11,440 servers

Online #15,900

A Shockbyte Rust Server

157.85.92.139:27052 checked 12m ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:05 UTC 3d ago 0 – running 0
Mon 28 Sep, 16:40 UTC 16d ago 2 halved by day 3 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
168/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average
73/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
314/375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average
105/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
11/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
75/100

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte Rust Server?

0 of 10 slots on A Shockbyte Rust Server are filled right now. The past week gives an average of 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server ranks #15,900 worldwide and sits in the top 72% of all ranked servers.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 3 days 9 hours.

Server

Is A Shockbyte Rust Server online, and how reliable is it?

Live status for A Shockbyte Rust Server: online. It reports an uptime that puts the last restart at about 3 days 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 28 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 187 server fps, with a minimum of 142. The highest entity count was 48,621, including buildings, deployables and everything else. Memory use reached 3,560 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does A Shockbyte Rust Server run?

The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte Rust Server located?

There is no region published for A Shockbyte Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.85.92.139:27052.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

A Shockbyte Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.92.139:27052 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.