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When Is Wipe

36,375 players on 11,455 servers

Online #15,960

A Shockbyte Rust Server

157.85.92.177:28261 checked 12m ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 13:34 UTC 7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average
237/250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average
134/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average
224/250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average
131/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
18/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
116/150

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. Looking at the last seven days, the average player count was 0.

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server ranks #15,960 worldwide and sits in the top 71% of all ranked servers.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 17 hours.

Server

Is A Shockbyte Rust Server online, and how reliable is it?

Live status for A Shockbyte Rust Server: online. It reports an uptime that puts the last restart at about 7 days 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 235 server fps, with a minimum of 221. The highest entity count was 8,105, including buildings, deployables and everything else. The peak memory usage was 2,480 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does A Shockbyte Rust Server run?

On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.92.177:28261 is its address.

Lists and tags

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

These When Is Wipe lists include A Shockbyte Rust Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

The name of A Shockbyte Rust Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A procedural map, size 1,500 with seed 50000, is used by A Shockbyte Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.92.177:28261 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp40
Max players Capacity is 40 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.