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When Is Wipe

35,518 players on 11,484 servers

Online #15,961

A Shockbyte Rust Server

157.85.92.34:26079 checked 7m ago

Players

Now0/75
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:12 UTC 8d ago 0 – running 0
Wed 30 Sep, 09:24 UTC 13d ago 0 – 5.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
168/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average
89/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average
376/425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average
94/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
19/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
95/125

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0 out of 75 slots. Averaged over the past week: 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server holds rank #15,961 and is in the top 71% of all ranked servers.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days ago the current world was made.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Live status for A Shockbyte Rust Server: online. It reports an uptime that puts the last restart at about 7 days 22 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 30 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

In the last 48 hours, average server fps was 245, and it never dropped below 209. Buildings, deployables and other world objects pushed the entity count as high as 8,293. It went as high as 2,702 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does A Shockbyte Rust Server run?

On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte Rust Server located?

There is no region published for A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.92.34:26079.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

Community Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Standard survival is the game mode; mp75 (Max players): Capacity is 75 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

A Shockbyte Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte Rust Server?

Open Rust, press F1, and type client.connect 157.85.92.34:26079 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp75
Max players Capacity is 75 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166652
Build Build 166652.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.