A Shockbyte Rust Server
157.85.92.84:25666 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 05:01 UTC 15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
At present A Shockbyte Rust Server shows as offline; its last appearance was 8 hours ago. Looking at the last seven days, the average player count was 0.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #15,977 and is in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 15 days 19 hours is how long the present world has lasted.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: offline, last seen 8 hours ago. The uptime it reports indicates a restart about 15 days 11 hours ago. In the last 7 full days, it was up for 144 of 168 hours, or 86% of the time. Its first appearance in When Is Wipe data was 28 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 218 server fps, with a minimum of 197. Buildings, deployables and other world objects pushed the entity count as high as 18,612. Memory use reached 3,325 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.85.92.84:25666.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does A Shockbyte Rust Server run?
A procedural map, size 2,000 with seed 2035762465, is used by A Shockbyte Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.92.84:25666 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.