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When Is Wipe

79,176 players on 11,677 servers

Online #15,901

A Shockbyte x Discord Production Rust Server

157.85.93.173:26278 checked 10m ago

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
564/600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average
438/475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average
161/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average
346/375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
50/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average
342/400

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

0 of 100 slots on A Shockbyte x Discord Production Rust Server are filled right now. The past week gives an average of 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,901 worldwide and sits in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 4 hours is how long the present world has lasted.

Server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is online at the moment. Based on reported uptime, the last restart was roughly 13 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 1 October 2026.

Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 247 server fps, with a minimum of 223. Buildings, deployables and other world objects pushed the entity count as high as 8,293. The peak memory usage was 8,003 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte x Discord Production Rust Server located?

For A Shockbyte x Discord Production Rust Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.93.173:26278 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?

The When Is Wipe lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?

A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Open Rust, press F1, and type client.connect 157.85.93.173:26278 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp100
Max players Capacity is 100 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217
Build Build 165217.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.