DonkeyPunch
157.85.93.213:28161 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DonkeyPunch?
DonkeyPunch is holding 0 of its 40 slots at the moment. The past seven days show 1 players on average and 2 at peak. Over the past 48 hours, the peak period was 11:00 UTC with an average of 2 players.
How does DonkeyPunch rank against other Rust servers?
For player hours in the last seven days, DonkeyPunch holds rank #5,489 and is in the top 25% of all ranked servers.
Wipe schedule
What is the wipe schedule on DonkeyPunch?
The rhythm of DonkeyPunch cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 2 days 10 hours.
Server
Is DonkeyPunch online, and how reliable is it?
DonkeyPunch is online at the moment. The uptime it reports indicates a restart about 2 days 7 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. Its first appearance in When Is Wipe data was 23 October 2026.
Performance of DonkeyPunch: does it run smoothly?
In the last 48 hours, average server fps was 106, and it never dropped below 87. At its peak it held 85,647 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,971 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does DonkeyPunch run?
The Rust version for DonkeyPunch is network protocol 2635 and build 168909, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is DonkeyPunch located?
There is no region published for DonkeyPunch. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.85.93.213:28161.
Tags, lists
Which When Is Wipe lists include DonkeyPunch? And filters?
These When Is Wipe lists include DonkeyPunch: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on DonkeyPunch mean?
gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): The server holds 40 players; ts8 (Group limit): The team limit is 8, the game's default; v2635 (Protocol): Protocol 2635: to join, your game must match this version; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server are the tags DonkeyPunch publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does DonkeyPunch enforce? And settings?
The name of DonkeyPunch does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does DonkeyPunch run?
A procedural map, size 3,800 with seed 50000, is used by DonkeyPunch; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join DonkeyPunch?
Press F1 in Rust and enter client.connect 157.85.93.213:28161 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players The server holds 40 players.
ts8- Group limit The team limit is 8, the game's default.
v2635- Protocol Protocol 2635: to join, your game must match this version.
cs168909- Build This server runs build 168909.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.