Skip to the content
When Is Wipe

47,081 players on 11,497 servers

Online #8,447

A Shockbyte Rust Server

157.85.94.13:23113 checked 13m ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:05 UTC 4d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average
368/425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average
235/250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
177/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average
224/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
33/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average
210/250

Quick answers

from the figures on this page

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 of its 10 slots at the moment. A seven-day average of 0 players, with a peak of 2.

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server ranks #8,447 worldwide and sits in the top 38% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 4 days 1 hours.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Live status for A Shockbyte Rust Server: online. It reports an uptime that puts the last restart at about 4 days ago. In the last 3 full days, it was up for 72 of 72 hours, or 100% of the time. When Is Wipe has tracked it since 10 October 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

The last 48 hours saw an average of 212 server fps and a low of 164. The highest entity count was 30,087, including buildings, deployables and everything else. It went as high as 3,497 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte Rust Server run?

The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167398, on Linux. Steam updates your game, so the protocol matches when you join.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.85.94.13:23113.

Lists and tags

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

A Shockbyte Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte Rust Server?

Open Rust, press F1, and type client.connect 157.85.94.13:23113 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Capacity is 10 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.