US West MegaSack
157.85.94.47:23334 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 16:18 UTC 14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is US West MegaSack?
US West MegaSack is holding 0 of its 75 slots at the moment. Averaged over the past week: 0 players.
How does US West MegaSack rank against other Rust servers?
By player hours over the last seven days, US West MegaSack ranks #15,956 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on US West MegaSack?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on US West MegaSack?
Too few wipes are on record for US West MegaSack to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days 13 hours is how long the present world has lasted.
Server details
Is US West MegaSack online, and how reliable is it?
Live status for US West MegaSack: online. It reports an uptime that puts the last restart at about 14 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 29 September 2026.
Performance of US West MegaSack: does it run smoothly?
The last 48 hours saw an average of 233 server fps and a low of 220. At its peak it held 8,263 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,708 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does US West MegaSack run?
Rust network protocol 2633 and build 165217 on Linux is what US West MegaSack runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is US West MegaSack located?
Its name points to North America, though US West MegaSack publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 157.85.94.47:23334 is its address.
Tags, lists
Which When Is Wipe lists include US West MegaSack? And filters?
These When Is Wipe lists include US West MegaSack: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on US West MegaSack mean?
The game's server browser reads the tags US West MegaSack publishes: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does US West MegaSack enforce? And settings?
No gather rate appears in US West MegaSack's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does US West MegaSack run?
The map on US West MegaSack is procedural, size 1,500, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join US West MegaSack?
Press F1 in Rust and enter client.connect 157.85.94.47:23334 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp75- Max players Slot count: 75.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.