A Shockbyte Rust Server
157.85.94.72:28197 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:14 UTC 11d ago | 4 | – | running | 0 |
| Thu 1 Oct, 16:26 UTC 12d ago | 4 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 1 of its 20 slots at the moment. For the last seven days the mean was 0 players; the highest count was 3. In the last 48 hours, 17:00 UTC drew the highest average: 3 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #7,337 for player hours, placing it in the top 33% of ranked servers globally.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 4 players. The crowd reaches its peak 1 hours after the latest wipe.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 17 hours ago the current world was made.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at about 36 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 30 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 199 server fps, with a minimum of 152. Buildings, deployables and other world objects pushed the entity count as high as 31,973. The peak memory usage was 3,446 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 157.85.94.72:28197 is its address.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 2,500, seed 1431562250, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.94.72:28197 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Capacity is 20 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.