A Shockbyte Rust Server
157.85.95.249:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 18:41 UTC, in 2d 16h. Every Friday at 18:41 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 2d 16hFri 16 Oct, 18:41 UTC
- 9d 16hFri 23 Oct, 18:41 UTC
- 16d 16hFri 30 Oct, 18:41 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 23d 16hFri 6 Nov, 18:41 UTC
- 30d 16hFri 13 Nov, 18:41 UTC
- 37d 16hFri 20 Nov, 18:41 UTC
- 44d 16hFri 27 Nov, 18:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:41 UTC 4d ago | 5 | – | running | 3 |
| Sat 3 Oct, 11:05 UTC 10d ago | 4 | halved by day 5 | 6.3 days | 3 |
| Fri 2 Oct, 17:26 UTC 11d ago | 4 | – | 0.7 days | 0 |
| Fri 25 Sep, 16:19 UTC 18d ago | 3 | halved by day 5 | 7 days | 0 |
| Fri 18 Sep, 16:51 UTC 25d ago | 4 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0 out of 10 slots. For the last seven days the mean was 1 players; the highest count was 5. In the last 48 hours, 16:00 UTC drew the highest average: 3 players.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #4,229 and is in the top 19% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 4 players. The crowd reaches its peak 2 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 5.
What is the wipe schedule on A Shockbyte Rust Server?
Wipes for A Shockbyte Rust Server run every Friday at 18:41 UTC. On Friday 16 October at 18:41 UTC the next wipe falls due. 4 days 7 hours is how long the present world has lasted.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at about 4 days 5 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 100 server fps, with a minimum of 82. Buildings, deployables and other world objects pushed the entity count as high as 67,980. The peak memory usage was 5,193 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.85.95.249:28015.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
The name of A Shockbyte Rust Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,500, seed 47924, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 157.85.95.249:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.