RustDAW
157.90.94.48:43842 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustDAW?
Right now RustDAW is offline; the last sighting was 3 days 9 hours ago. A seven-day average of 1 players, with a peak of 1.
How does RustDAW rank against other Rust servers?
Over the last seven days, RustDAW is #13,141 for player hours, placing it in the top 59% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustDAW?
Too few wipes are on record for RustDAW to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 5 hours.
Server
Is RustDAW online, and how reliable is it?
The server RustDAW is offline as of the latest check; last seen 3 days 9 hours ago. 0 of 72 hours were online in the last 3 full days, 0% uptime. The earliest record When Is Wipe has is 10 October 2026.
Which version of Rust does RustDAW run?
On RustDAW, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is RustDAW located?
No region is published by RustDAW. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.90.94.48:43842.
Tags, lists
Which When Is Wipe lists include RustDAW? And filters?
Community Rust servers are the When Is Wipe lists that RustDAW fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustDAW mean?
These are the tags RustDAW publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustDAW enforce? And settings?
The name of RustDAW does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does RustDAW run?
RustDAW runs a procedural map of size 2,500 with seed 482910, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustDAW?
Open Rust, press F1, and type client.connect 157.90.94.48:43842 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Capacity is 4 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.