Oxide Council Staging
159.112.73.50:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 03:28 UTC 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Oxide Council Staging?
0 of 300 slots on Oxide Council Staging are filled right now. Looking at the last seven days, the average player count was 0.
How does Oxide Council Staging rank against other Rust servers?
Over the last seven days, Oxide Council Staging is #15,892 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Oxide Council Staging?
The busiest points of its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Oxide Council Staging?
Its rhythm is not yet clear from the wipes of Oxide Council Staging on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 15 hours is how long the present world has lasted.
Server
Is Oxide Council Staging online, and how reliable is it?
Right now Oxide Council Staging is up and online. It reports an uptime that puts the last restart at about 13 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Oxide Council Staging: does it run smoothly?
Over the past 48 hours, it averaged 24 server fps, with a minimum of 20. The highest entity count was 130,175, including buildings, deployables and everything else. Memory use reached 11,195 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Oxide Council Staging run?
The Rust version for Oxide Council Staging is network protocol 2634 and build 166448, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Oxide Council Staging located?
No region is published by Oxide Council Staging. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 159.112.73.50:28015.
Tags, lists
Which When Is Wipe lists include Oxide Council Staging? And filters?
Community Rust servers are the When Is Wipe lists that Oxide Council Staging fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Oxide Council Staging mean?
The game's server browser reads the tags Oxide Council Staging publishes: gmrust (Game mode): Standard survival is the game mode; mp300 (Max players): Capacity is 300 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166448 (Build): This server runs build 166448; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Oxide Council Staging enforce? And settings?
No gather rate appears in Oxide Council Staging's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does Oxide Council Staging run?
Oxide Council Staging runs a procedural map of size 4,500 with seed 4000, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Oxide Council Staging?
Open Rust, press F1, and type client.connect 159.112.73.50:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,gmrust,cs166448,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp300- Max players Capacity is 300 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166448- Build This server runs build 166448.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.