Deep Snow
159.146.80.212:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:02 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Deep Snow?
Right now Deep Snow is offline; the last sighting was 25 hours ago. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 16:00 UTC drew the highest average: 0 players.
How does Deep Snow rank against other Rust servers?
Over the last seven days, Deep Snow is #15,352 for player hours, placing it in the top 70% of ranked servers globally.
Wipe times
What is the wipe schedule on Deep Snow?
Too few wipes are on record for Deep Snow to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 25 hours.
Server details
Is Deep Snow online, and how reliable is it?
Live status for Deep Snow: offline, last seen 25 hours ago. The earliest record When Is Wipe has is 14 October 2026.
Which version of Rust does Deep Snow run?
On Deep Snow, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Deep Snow located?
No region is published by Deep Snow. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 159.146.80.212:28015 is its address.
Tags, lists
Which When Is Wipe lists include Deep Snow? And filters?
Community Rust servers are the When Is Wipe lists that Deep Snow fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Deep Snow mean?
The game's server browser reads the tags Deep Snow publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Deep Snow enforce? And settings?
The name of Deep Snow does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Deep Snow?
Press F1 in Rust and enter client.connect 159.146.80.212:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.