<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
159.196.59.137:28315 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTCFW 13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is holding 1 of its 25 slots at the moment. A seven-day average of 2 players, with a peak of 6. Over the past 48 hours, the peak period was 13:00 UTC with an average of 4 players.
How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?
For player hours in the last seven days, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | holds rank #2,621 and is in the top 12% of all ranked servers.
Wipe times
What does wipe day look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Its recent wipes drew an average busiest crowd of 6 players. 14 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The only wipe <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 13 days 10 hours is how long the present world has lasted.
Server details
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and how reliable is it?
Right now <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is up and online. The uptime it reports indicates a restart about 10 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: does it run smoothly?
In the last 48 hours, average server fps was 35, and it never dropped below 20. The highest entity count was 133,753, including buildings, deployables and everything else. It went as high as 4,759 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
Rust network protocol 2634 and build 167584 on Windows is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | located?
For <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 159.196.59.137:28315.
Lists and tags
Which When Is Wipe lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |? And filters?
The When Is Wipe lists <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | fits are: 2x gather Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?
These are the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | enforce? And settings?
By its name, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | uses 2x gathering. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
The map on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is procedural, size 4,250, seed 969105723, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Open Rust, press F1, and type client.connect 159.196.59.137:28315 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp25- Max players Slot count: 25.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build The game build is 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.