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When Is Wipe

40,574 players on 11,536 servers

Offline #13,887

Build System Dev

159.26.105.78:28015 checked 10d ago

moddedoxide

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:09 UTC 10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
39/999
118/999
66/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average
28/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
3/100

Quick answers

from the figures on this page

Player counts

How busy is Build System Dev?

Currently Build System Dev is offline, having last been seen 10 days 2 hours ago.

How does Build System Dev rank against other Rust servers?

For player hours in the last seven days, Build System Dev holds rank #13,887 and is in the top 61% of all ranked servers.

Wipe times

What does wipe day look like on Build System Dev?

The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on Build System Dev?

Its rhythm is not yet clear from the wipes of Build System Dev on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 3 hours is how long the present world has lasted.

Server details

Is Build System Dev online, and how reliable is it?

The server Build System Dev is offline as of the latest check; last seen 10 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 1 October 2026.

Which version of Rust does Build System Dev run?

The Rust version for Build System Dev is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.

Where is Build System Dev located?

No region is published by Build System Dev. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 159.26.105.78:28015.

Tags, lists

Which When Is Wipe lists include Build System Dev? And filters?

Best modded Rust servers and Rust build and creative servers are the When Is Wipe lists that Build System Dev fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Build System Dev mean?

gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Build System Dev publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Build System Dev enforce? And settings?

No gather rate appears in Build System Dev's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.

Which map does Build System Dev run?

The map on Build System Dev is procedural, created by the game.

Join

How do I join Build System Dev?

Press F1 in Rust and enter client.connect 159.26.105.78:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Capacity is 10 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166652
Build Build 166652.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.