Friduwulf's Private Server
160.202.167.13:49155 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Friduwulf's Private Server?
The current population of Friduwulf's Private Server is 0 out of 100 slots. The past week gives an average of 0 players.
How does Friduwulf's Private Server rank against other Rust servers?
Over the last seven days, Friduwulf's Private Server is #15,986 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Friduwulf's Private Server?
The rhythm of Friduwulf's Private Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 112 days 7 hours is how long the present world has lasted.
Server details
Is Friduwulf's Private Server online, and how reliable is it?
Live status for Friduwulf's Private Server: online. It reports an uptime that puts the last restart at about 3 days 8 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Friduwulf's Private Server: does it run smoothly?
The last 48 hours saw an average of 52 server fps and a low of 39. The highest entity count was 114,879, including buildings, deployables and everything else. It went as high as 4,453 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Friduwulf's Private Server run?
Rust network protocol 2627 and build 154033 on Windows is what Friduwulf's Private Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Friduwulf's Private Server located?
No region is published by Friduwulf's Private Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 160.202.167.13:49155 is its address.
Lists and tags
Which When Is Wipe lists include Friduwulf's Private Server? And filters?
These When Is Wipe lists include Friduwulf's Private Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on Friduwulf's Private Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2627 (Protocol): The server runs game protocol 2627; a version mismatch blocks joining; cs154033 (Build): Build 154033; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod) are the tags Friduwulf's Private Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Friduwulf's Private Server enforce? And settings?
Friduwulf's Private Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Friduwulf's Private Server run?
Friduwulf's Private Server runs a procedural map of size 4,500 with seed 15332, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Friduwulf's Private Server?
Press F1 in Rust and enter client.connect 160.202.167.13:49155 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2627- Protocol The server runs game protocol 2627; a version mismatch blocks joining.
cs154033- Build Build 154033.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.