Rust 1st -開発中-
160.251.172.243:28115 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC 1d ago | – | – | running | 0 |
| Sun 11 Oct, 23:56 UTC 2d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC 5d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC 7d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC 8d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust 1st -開発中-?
Rust 1st -開発中- is holding 0 of its 2 slots at the moment. The past seven days show 0 players on average and 1 at peak. In the last 48 hours, 11:00 UTC drew the highest average: 1 players.
How does Rust 1st -開発中- rank against other Rust servers?
Over the last seven days, Rust 1st -開発中- is #8,544 for player hours, placing it in the top 38% of ranked servers globally.
Wipe schedule
What does wipe day look like on Rust 1st -開発中-?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Rust 1st -開発中-?
With no regular pattern, Rust 1st -開発中- wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 46 hours.
Server details
Is Rust 1st -開発中- online, and how reliable is it?
Rust 1st -開発中- is online at the moment. Based on reported uptime, the last restart was roughly 36 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Rust 1st -開発中-: does it run smoothly?
Over the past 48 hours, it averaged 158 server fps, with a minimum of 100. At its peak it held 50,222 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,540 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Rust 1st -開発中- run?
The Rust version for Rust 1st -開発中- is network protocol 2634 and build 166652, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Rust 1st -開発中- located?
No region tag is published by Rust 1st -開発中-, but its name points to Asia. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 160.251.172.243:28115.
Tags, lists
Which When Is Wipe lists include Rust 1st -開発中-? And filters?
These When Is Wipe lists include Rust 1st -開発中-: Best modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust 1st -開発中- mean?
These are the tags Rust 1st -開発中- publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rust 1st -開発中- enforce? And settings?
The name of Rust 1st -開発中- does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Rust 1st -開発中- run?
The map on Rust 1st -開発中- is procedural, size 6,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
Join
How do I join Rust 1st -開発中-?
Press F1 in Rust and enter client.connect 160.251.172.243:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Slot count: 2.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.