RustServer_1614
160.251.197.210:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_1614?
Currently RustServer_1614 is offline, having last been seen 30 days 1 hours ago.
How does RustServer_1614 rank against other Rust servers?
By player hours over the last seven days, RustServer_1614 ranks #15,025 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_1614?
The rhythm of RustServer_1614 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 32 days 12 hours ago the current world was made.
Server
Is RustServer_1614 online, and how reliable is it?
The server RustServer_1614 is offline as of the latest check; last seen 30 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does RustServer_1614 run?
The Rust version for RustServer_1614 is network protocol 2633 and build 163794, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_1614 located?
For RustServer_1614, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.197.210:28015.
Lists and tags
Which When Is Wipe lists include RustServer_1614? And filters?
These When Is Wipe lists include RustServer_1614: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_1614 mean?
These are the tags RustServer_1614 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_1614 enforce? And settings?
No gather rate appears in RustServer_1614's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_1614 run?
RustServer_1614 uses a procedural map from the game's generator.
How to join
How do I join RustServer_1614?
Open Rust, press F1, and type client.connect 160.251.197.210:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build This server runs build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.