RustServer_14668
160.251.199.112:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_14668?
RustServer_14668 is holding 0 of its 50 slots at the moment. The past seven days show 0 players on average and 2 at peak.
How does RustServer_14668 rank against other Rust servers?
For player hours in the last seven days, RustServer_14668 holds rank #6,659 and is in the top 30% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_14668?
Its rhythm is not yet clear from the wipes of RustServer_14668 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 16 hours is how long the present world has lasted.
Server details
Is RustServer_14668 online, and how reliable is it?
Live status for RustServer_14668: online. Based on reported uptime, the last restart was roughly 10 days 14 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 4 October 2026.
Performance of RustServer_14668: does it run smoothly?
The last 48 hours saw an average of 104 server fps and a low of 61. Buildings, deployables and other world objects pushed the entity count as high as 47,961. It went as high as 3,120 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_14668 run?
The Rust version for RustServer_14668 is network protocol 2634 and build 166652, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_14668 located?
For RustServer_14668, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.199.112:28015.
Lists and tags
Which When Is Wipe lists include RustServer_14668? And filters?
The When Is Wipe lists RustServer_14668 fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_14668 mean?
The game's server browser reads the tags RustServer_14668 publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustServer_14668 enforce? And settings?
No gather rate appears in RustServer_14668's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does RustServer_14668 run?
A procedural map, size 3,000 with seed 11817, is used by RustServer_14668; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer_14668?
Open Rust, press F1, and type client.connect 160.251.199.112:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.