RustServer_5962
160.251.201.172:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_5962?
RustServer_5962 is holding 0 of its 10 slots at the moment. Averaged over the past week: 0 players.
How does RustServer_5962 rank against other Rust servers?
Over the last seven days, RustServer_5962 is #15,922 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustServer_5962?
Its rhythm is not yet clear from the wipes of RustServer_5962 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 33 days.
Server
Is RustServer_5962 online, and how reliable is it?
Right now RustServer_5962 is up and online. The uptime it reports indicates a restart about 13 days 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer_5962: does it run smoothly?
Over the past 48 hours, it averaged 50 server fps, with a minimum of 26. The highest entity count was 119,543, including buildings, deployables and everything else. Memory use reached 6,220 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_5962 run?
On RustServer_5962, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_5962 located?
No region is published by RustServer_5962. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.201.172:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_5962? And filters?
These When Is Wipe lists include RustServer_5962: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_5962 mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags RustServer_5962 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustServer_5962 enforce? And settings?
No gather rate appears in RustServer_5962's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_5962 run?
RustServer_5962 runs a procedural map of size 4,500 with seed 28423, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_5962?
Open Rust, press F1, and type client.connect 160.251.201.172:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.