RustServer_19396
160.251.202.139:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 8
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:08 UTC 13d ago | 2 | – | running | 0 |
| Fri 18 Sep, 01:38 UTC 27d ago | 1 | halved by day 8 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_19396?
0 of 20 slots on RustServer_19396 are filled right now. The past seven days show 0 players on average and 1 at peak. The busiest time in the last 48 hours was 06:00 UTC, when the average was 1 players.
How does RustServer_19396 rank against other Rust servers?
By player hours over the last seven days, RustServer_19396 ranks #10,362 worldwide and sits in the top 47% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_19396?
Its recent wipes drew an average busiest crowd of 2 players. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 8.
What is the wipe schedule on RustServer_19396?
Too few wipes are on record for RustServer_19396 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 7 hours is how long the present world has lasted.
Server details
Is RustServer_19396 online, and how reliable is it?
RustServer_19396 is online at the moment. It reports an uptime that puts the last restart at about 13 days 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer_19396: does it run smoothly?
In the last 48 hours, average server fps was 64, and it never dropped below 13. Buildings, deployables and other world objects pushed the entity count as high as 67,057. Memory use reached 3,669 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_19396 run?
On RustServer_19396, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_19396 located?
For RustServer_19396, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 160.251.202.139:28015.
Tags, lists
Which When Is Wipe lists include RustServer_19396? And filters?
Community Rust servers are the When Is Wipe lists that RustServer_19396 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_19396 mean?
gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags RustServer_19396 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustServer_19396 enforce? And settings?
The name of RustServer_19396 does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_19396 run?
A procedural map, size 3,550 with seed 1495466692, is used by RustServer_19396; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustServer_19396?
Press F1 in Rust and enter client.connect 160.251.202.139:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Slot count: 20.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.