RustServer_20607
160.251.209.182:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_20607?
0 of 50 slots on RustServer_20607 are filled right now. Averaged over the past week: 0 players.
How does RustServer_20607 rank against other Rust servers?
Over the last seven days, RustServer_20607 is #15,843 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What is the wipe schedule on RustServer_20607?
Its rhythm is not yet clear from the wipes of RustServer_20607 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 33 days 19 hours ago the current world was made.
Server details
Is RustServer_20607 online, and how reliable is it?
Right now RustServer_20607 is up and online. Based on reported uptime, the last restart was roughly 14 days 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RustServer_20607: does it run smoothly?
Over the past 48 hours, it averaged 145 server fps, with a minimum of 110. At its peak it held 46,690 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,672 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_20607 run?
The Rust version for RustServer_20607 is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_20607 located?
For RustServer_20607, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 160.251.209.182:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_20607? And filters?
The When Is Wipe lists RustServer_20607 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_20607 mean?
These are the tags RustServer_20607 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustServer_20607 enforce? And settings?
No gather rate appears in RustServer_20607's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does RustServer_20607 run?
The map on RustServer_20607 is procedural, size 3,000, seed 28026, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer_20607?
Press F1 in Rust and enter client.connect 160.251.209.182:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.