RustServer_20281
160.251.233.89:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_20281?
The current population of RustServer_20281 is 0 out of 50 slots. The past week gives an average of 0 players.
How does RustServer_20281 rank against other Rust servers?
For player hours in the last seven days, RustServer_20281 holds rank #15,915 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_20281?
Too few wipes are on record for RustServer_20281 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 days 16 hours is how long the present world has lasted.
Server details
Is RustServer_20281 online, and how reliable is it?
Right now RustServer_20281 is up and online. It reports an uptime that puts the last restart at about 14 days 17 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RustServer_20281: does it run smoothly?
Over the past 48 hours, it averaged 57 server fps, with a minimum of 44. At its peak it held 142,976 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 6,509 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer_20281 run?
On RustServer_20281, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_20281 located?
For RustServer_20281, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 160.251.233.89:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_20281? And filters?
These When Is Wipe lists include RustServer_20281: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_20281 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags RustServer_20281 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustServer_20281 enforce? And settings?
RustServer_20281's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_20281 run?
The map on RustServer_20281 is procedural, size 5,000, seed 1273571341, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustServer_20281?
Open Rust, press F1, and type client.connect 160.251.233.89:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.