RustServer_4158
160.251.235.82:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:32 UTC 1d ago | – | – | running | 0 |
| Thu 24 Sep, 10:00 UTC 20d ago | 2 | halved by day 1 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_4158?
RustServer_4158 is holding 0 of its 50 slots at the moment. The past seven days show 0 players on average and 1 at peak. In the last 48 hours, 10:00 UTC drew the highest average: 0 players.
How does RustServer_4158 rank against other Rust servers?
For player hours in the last seven days, RustServer_4158 holds rank #15,594 and is in the top 70% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_4158?
The busiest points of its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on RustServer_4158?
Its rhythm is not yet clear from the wipes of RustServer_4158 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 46 hours is how long the present world has lasted.
Server
Is RustServer_4158 online, and how reliable is it?
Right now RustServer_4158 is up and online. It reports an uptime that puts the last restart at about 44 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 19 September 2026.
Performance of RustServer_4158: does it run smoothly?
The last 48 hours saw an average of 130 server fps and a low of 96. Buildings, deployables and other world objects pushed the entity count as high as 46,342. It went as high as 4,546 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_4158 run?
Rust network protocol 2634 and build 167584 on Linux is what RustServer_4158 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_4158 located?
For RustServer_4158, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 160.251.235.82:28015.
Tags, lists
Which When Is Wipe lists include RustServer_4158? And filters?
The When Is Wipe lists RustServer_4158 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustServer_4158 mean?
These are the tags RustServer_4158 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustServer_4158 enforce? And settings?
No gather rate appears in RustServer_4158's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_4158 run?
The map on RustServer_4158 is procedural, size 3,000, seed 22703, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustServer_4158?
Press F1 in Rust and enter client.connect 160.251.235.82:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.