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When Is Wipe

34,582 players on 11,444 servers

Online #7,265

RustServer_18820

160.251.236.190:28015 checked 8m ago

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC 9d ago 0 – running 0
Sun 4 Oct, 15:36 UTC 10d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
159/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average
87/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
271/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average
107/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
21/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average
103/100

Quick answers

from the figures on this page

Player counts

How busy is RustServer_18820?

The current population of RustServer_18820 is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 05:00 UTC drew the highest average: 0 players.

How does RustServer_18820 rank against other Rust servers?

For player hours in the last seven days, RustServer_18820 holds rank #7,265 and is in the top 33% of all ranked servers.

Wipe schedule

What does wipe day look like on RustServer_18820?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on RustServer_18820?

Too few wipes are on record for RustServer_18820 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 19 hours ago the current world was made.

Server details

Is RustServer_18820 online, and how reliable is it?

Live status for RustServer_18820: online. Based on reported uptime, the last restart was roughly 9 days 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of RustServer_18820: does it run smoothly?

In the last 48 hours, average server fps was 84, and it never dropped below 60. Buildings, deployables and other world objects pushed the entity count as high as 48,190. Memory use reached 2,878 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does RustServer_18820 run?

The Rust version for RustServer_18820 is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is RustServer_18820 located?

No region is published by RustServer_18820. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.236.190:28015.

Lists and tags

Which When Is Wipe lists include RustServer_18820? And filters?

Community Rust servers are the When Is Wipe lists that RustServer_18820 fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_18820 mean?

These are the tags RustServer_18820 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does RustServer_18820 enforce? And settings?

The name of RustServer_18820 does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.

Which map does RustServer_18820 run?

RustServer_18820 runs a procedural map of size 3,000 with seed 2262, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join RustServer_18820?

Open Rust, press F1, and type client.connect 160.251.236.190:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Capacity is 50 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.