RustServer_2961
160.251.251.167:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_2961?
Right now RustServer_2961 is offline; the last sighting was 3 days 10 hours ago. Averaged over the past week: 0 players.
How does RustServer_2961 rank against other Rust servers?
By player hours over the last seven days, RustServer_2961 ranks #15,929 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_2961?
Too few wipes are on record for RustServer_2961 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 33 days 3 hours is how long the present world has lasted.
Server details
Is RustServer_2961 online, and how reliable is it?
Live status for RustServer_2961: offline, last seen 3 days 10 hours ago. In the last 7 full days, it was up for 88 of 168 hours, or 52% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does RustServer_2961 run?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_2961 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_2961 located?
No region is published by RustServer_2961. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 160.251.251.167:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_2961? And filters?
The When Is Wipe lists RustServer_2961 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_2961 mean?
The game's server browser reads the tags RustServer_2961 publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_2961 enforce? And settings?
No gather rate appears in RustServer_2961's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does RustServer_2961 run?
A procedural map, size 3,000 with seed 26758, is used by RustServer_2961; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_2961?
Open Rust, press F1, and type client.connect 160.251.251.167:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.