RustServer_14121
160.251.252.208:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_14121?
At present RustServer_14121 shows as offline; its last appearance was 11 days 14 hours ago.
How does RustServer_14121 rank against other Rust servers?
For player hours in the last seven days, RustServer_14121 holds rank #15,973 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_14121?
Too few wipes are on record for RustServer_14121 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 8 hours.
Server
Is RustServer_14121 online, and how reliable is it?
Live status for RustServer_14121: offline, last seen 11 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does RustServer_14121 run?
The Rust version for RustServer_14121 is network protocol 2634 and build 166586, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_14121 located?
For RustServer_14121, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 160.251.252.208:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_14121? And filters?
These When Is Wipe lists include RustServer_14121: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_14121 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags RustServer_14121 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustServer_14121 enforce? And settings?
RustServer_14121's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does RustServer_14121 run?
A procedural map, size 3,000 with seed 32279, is used by RustServer_14121; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustServer_14121?
Press F1 in Rust and enter client.connect 160.251.252.208:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.