RustServer_24434
160.251.255.21:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:04 UTC 18h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_24434?
RustServer_24434 is holding 0 of its 50 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 14:00 UTC with an average of 0 players.
How does RustServer_24434 rank against other Rust servers?
For player hours in the last seven days, RustServer_24434 holds rank #14,260 and is in the top 64% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_24434?
The rhythm of RustServer_24434 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 18 hours is how long the present world has lasted.
Server details
Is RustServer_24434 online, and how reliable is it?
Live status for RustServer_24434: online. It reports an uptime that puts the last restart at about 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 25 September 2026.
Performance of RustServer_24434: does it run smoothly?
Over the past 48 hours, it averaged 109 server fps, with a minimum of 48. At its peak it held 49,346 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,468 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer_24434 run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer_24434 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_24434 located?
There is no region published for RustServer_24434. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 160.251.255.21:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_24434? And filters?
These When Is Wipe lists include RustServer_24434: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on RustServer_24434 mean?
The game's server browser reads the tags RustServer_24434 publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustServer_24434 enforce? And settings?
RustServer_24434's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_24434 run?
The map on RustServer_24434 is procedural, size 3,000, seed 13110, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustServer_24434?
Open Rust, press F1, and type client.connect 160.251.255.21:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.