DeadlyGamingRust
161.184.49.108:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05 UTCFW 12d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:46 UTC 28d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DeadlyGamingRust?
The current population of DeadlyGamingRust is 0 out of 350 slots. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 00:00 UTC, when the average was 1 players.
How does DeadlyGamingRust rank against other Rust servers?
Over the last seven days, DeadlyGamingRust is #7,091 for player hours, placing it in the top 32% of ranked servers globally.
Wipe schedule
What does wipe day look like on DeadlyGamingRust?
The busiest points of its recent wipes drew 2 players on average. 2 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on DeadlyGamingRust?
Its rhythm is not yet clear from the wipes of DeadlyGamingRust on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 13 hours.
Server
Is DeadlyGamingRust online, and how reliable is it?
DeadlyGamingRust is online at the moment. The uptime it reports indicates a restart about 32 hours ago. 166 of 168 hours were online in the last 7 full days, 99% uptime. When Is Wipe has tracked it since 15 September 2026.
Performance of DeadlyGamingRust: does it run smoothly?
In the last 48 hours, average server fps was 172, and it never dropped below 132. Buildings, deployables and other world objects pushed the entity count as high as 146,180. It went as high as 3,874 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does DeadlyGamingRust run?
The Rust version for DeadlyGamingRust is network protocol 2634 and build 167584, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is DeadlyGamingRust located?
For DeadlyGamingRust, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 161.184.49.108:28015 is its address.
Lists and tags
Which When Is Wipe lists include DeadlyGamingRust? And filters?
These When Is Wipe lists include DeadlyGamingRust: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DeadlyGamingRust mean?
These are the tags DeadlyGamingRust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does DeadlyGamingRust enforce? And settings?
No gather rate appears in DeadlyGamingRust's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does DeadlyGamingRust run?
DeadlyGamingRust runs a procedural map of size 5,000 with seed 1557514967, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join DeadlyGamingRust?
Press F1 in Rust and enter client.connect 161.184.49.108:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp350,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp350- Max players Slot count: 350.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.