CucksHideout
162.120.0.36:9095 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CucksHideout?
CucksHideout is holding 0 of its 40 slots at the moment. A seven-day average of 0 players, with a peak of 3. The busiest time in the last 48 hours was 06:00 UTC, when the average was 1 players.
How does CucksHideout rank against other Rust servers?
By player hours over the last seven days, CucksHideout ranks #4,944 worldwide and sits in the top 22% of all ranked servers.
Wipe schedule
What is the wipe schedule on CucksHideout?
The next wipe for CucksHideout is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 10 days 4 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is CucksHideout online, and how reliable is it?
Live status for CucksHideout: online. It reports an uptime that puts the last restart at about 5 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 4 October 2026.
Performance of CucksHideout: does it run smoothly?
Over the past 48 hours, it averaged 191 server fps, with a minimum of 96. At its peak it held 68,521 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,205 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does CucksHideout run?
On CucksHideout, the Rust version is network protocol 2634 and build 167231 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is CucksHideout located?
For CucksHideout, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 162.120.0.36:9095.
Tags, lists
Which When Is Wipe lists include CucksHideout? And filters?
Best modded Rust servers are the When Is Wipe lists that CucksHideout fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on CucksHideout mean?
The game's server browser reads the tags CucksHideout publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does CucksHideout enforce? And settings?
The name of CucksHideout does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does CucksHideout run?
CucksHideout runs a procedural map of size 3,500 with seed 471471404, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join CucksHideout?
Open Rust, press F1, and type client.connect 162.120.0.36:9095 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build Build 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.