WasteLandNuke
162.120.4.84:10000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC 8d ago | 3 | – | running | 0 |
| Mon 5 Oct, 02:56 UTC 9d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is WasteLandNuke?
WasteLandNuke is holding 0 of its 5 slots at the moment. For the last seven days the mean was 1 players; the highest count was 3. In the last 48 hours, 02:00 UTC drew the highest average: 2 players.
How does WasteLandNuke rank against other Rust servers?
By player hours over the last seven days, WasteLandNuke ranks #4,100 worldwide and sits in the top 18% of all ranked servers.
Wipe schedule
What does wipe day look like on WasteLandNuke?
Its recent wipes drew an average busiest crowd of 3 players. The crowd reaches its peak 2 hours after the latest wipe.
What is the wipe schedule on WasteLandNuke?
Too few wipes are on record for WasteLandNuke to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 8 days 9 hours.
Server details
Is WasteLandNuke online, and how reliable is it?
Right now WasteLandNuke is up and online. The uptime it reports indicates a restart about 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 4 October 2026.
Performance of WasteLandNuke: does it run smoothly?
In the last 48 hours, average server fps was 221, and it never dropped below 162. The highest entity count was 112,172, including buildings, deployables and everything else. It went as high as 4,438 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does WasteLandNuke run?
The Rust version for WasteLandNuke is network protocol 2634 and build 167398, on Linux. Steam updates your game, so the protocol matches when you join.
Where is WasteLandNuke located?
No region is published by WasteLandNuke. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 162.120.4.84:10000.
Lists and tags
Which When Is Wipe lists include WasteLandNuke? And filters?
The When Is Wipe lists WasteLandNuke fits are: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on WasteLandNuke mean?
These are the tags WasteLandNuke publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does WasteLandNuke enforce? And settings?
The name of WasteLandNuke does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. Oxide plugins are used. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does WasteLandNuke run?
A procedural map, size 4,300 with seed 2147483647, is used by WasteLandNuke; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join WasteLandNuke?
Press F1 in Rust and enter client.connect 162.120.4.84:10000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Slot count: 5.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.