JumpRust.com - Test
EA 162.222.17.236:26666 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 17:10 UTC, in 12d 23h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is JumpRust.com - Test?
Currently JumpRust.com - Test is offline, having last been seen 2 hours ago. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 14:00 UTC with an average of 1 players.
How does JumpRust.com - Test rank against other Rust servers?
For player hours in the last seven days, JumpRust.com - Test holds rank #14,444 worldwide, #483 in Asia, and is in the top 65% of all ranked servers.
Wipe schedule
What is the wipe schedule on JumpRust.com - Test?
From biweekly: 14 days after its last wipe, an estimate is made of the next wipe for JumpRust.com - Test. Tuesday 27 October at 17:10 UTC is when its next wipe is due. 24 hours is how long the present world has lasted. Its tags give an every-two-weeks wipe schedule.
Server details
Is JumpRust.com - Test online, and how reliable is it?
The server JumpRust.com - Test is offline as of the latest check; last seen 2 hours ago. The earliest record When Is Wipe has is 13 October 2026.
Which version of Rust does JumpRust.com - Test run?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is JumpRust.com - Test located?
Its EA tag puts JumpRust.com - Test in Asia, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 162.222.17.236:26666 is its address.
Tags, lists
Which When Is Wipe lists include JumpRust.com - Test? And filters?
The When Is Wipe lists JumpRust.com - Test fits are: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on JumpRust.com - Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Capacity is 0 slots; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The schedule is a wipe each fortnight; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EA (East Asia): In the server browser it sits under East Asia are the tags JumpRust.com - Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does JumpRust.com - Test enforce? And settings?
The name of JumpRust.com - Test does not state a gather rate. The maximum group size is 32 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
How to join
How do I join JumpRust.com - Test?
Open Rust, press F1, and type client.connect 162.222.17.236:26666 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts32,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players Capacity is 0 slots.
ts32- Group limit Teams are capped at 32.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EA- East Asia In the server browser it sits under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.