Local Dev Server
162.230.30.126:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Dev Server?
At present Local Dev Server shows as offline; its last appearance was 3 days 18 hours ago. The past seven days show 0 players on average and 1 at peak.
How does Local Dev Server rank against other Rust servers?
By player hours over the last seven days, Local Dev Server ranks #14,071 worldwide and sits in the top 63% of all ranked servers.
Wipe times
What is the wipe schedule on Local Dev Server?
Its rhythm is not yet clear from the wipes of Local Dev Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 7 hours.
Server details
Is Local Dev Server online, and how reliable is it?
The server Local Dev Server is offline as of the latest check; last seen 3 days 18 hours ago. 4 of 168 hours were online in the last 7 full days, 2% uptime. The earliest record When Is Wipe has is 1 October 2026.
Which version of Rust does Local Dev Server run?
The Rust version for Local Dev Server is network protocol 2634 and build 166494, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Dev Server located?
For Local Dev Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 162.230.30.126:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Dev Server? And filters?
Community Rust servers are the When Is Wipe lists that Local Dev Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Dev Server mean?
These are the tags Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local Dev Server enforce? And settings?
No gather rate appears in Local Dev Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is off.
Which map does Local Dev Server run?
The map on Local Dev Server is procedural, created by the game.
How to join
How do I join Local Dev Server?
Open Rust, press F1, and type client.connect 162.230.30.126:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.