Uncle Moe's Club
162.33.24.66:9015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Uncle Moe's Club?
Uncle Moe's Club is holding 0 of its 40 slots at the moment. For the last seven days the mean was 0 players; the highest count was 4. The busiest time in the last 48 hours was 01:00 UTC, when the average was 2 players.
How does Uncle Moe's Club rank against other Rust servers?
Over the last seven days, Uncle Moe's Club is #5,651 for player hours, placing it in the top 25% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Uncle Moe's Club?
An estimate from the force wipe gives the next wipe for Uncle Moe's Club. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 10 days 17 hours. A monthly wipe schedule is published in its tags.
Server
Is Uncle Moe's Club online, and how reliable is it?
Uncle Moe's Club is online at the moment. Based on reported uptime, the last restart was roughly 5 days 19 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Performance of Uncle Moe's Club: does it run smoothly?
In the last 48 hours, average server fps was 239, and it never dropped below 233. Buildings, deployables and other world objects pushed the entity count as high as 15,581. Memory use reached 4,135 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Uncle Moe's Club run?
The Rust version for Uncle Moe's Club is network protocol 2634 and build 167231, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Uncle Moe's Club located?
For Uncle Moe's Club, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 162.33.24.66:9015 is its address.
Lists and tags
Which When Is Wipe lists include Uncle Moe's Club? And filters?
These When Is Wipe lists include Uncle Moe's Club: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Uncle Moe's Club mean?
The game's server browser reads the tags Uncle Moe's Club publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Uncle Moe's Club enforce? And settings?
The name of Uncle Moe's Club does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does Uncle Moe's Club run?
The map on Uncle Moe's Club is procedural, size 2,000, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Uncle Moe's Club?
Press F1 in Rust and enter client.connect 162.33.24.66:9015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167231- Build Build 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.