RustServer
162.43.46.93:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer?
The current population of RustServer is 0 out of 50 slots. The past week gives an average of 0 players.
How does RustServer rank against other Rust servers?
Over the last seven days, RustServer is #15,977 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustServer?
Too few wipes are on record for RustServer to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 45 days 12 hours.
Server details
Is RustServer online, and how reliable is it?
RustServer is online at the moment. The uptime it reports indicates a restart about 8 days 14 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer: does it run smoothly?
In the last 48 hours, average server fps was 113, and it never dropped below 66. The highest entity count was 49,535, including buildings, deployables and everything else. The peak memory usage was 2,996 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer run?
Rust network protocol 2632 and build 162434 on Linux is what RustServer runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer located?
For RustServer, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 162.43.46.93:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer? And filters?
The When Is Wipe lists RustServer fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2632 (Protocol): Your game version has to be on protocol 2632 to connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustServer enforce? And settings?
RustServer's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does RustServer run?
The map on RustServer is procedural, size 3,000, seed 19686, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer?
Open Rust, press F1, and type client.connect 162.43.46.93:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2632- Protocol Your game version has to be on protocol 2632 to connect.
cs162434- Build The game build is 162434.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.