RustServer
162.43.8.229:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:11 UTC 11d ago | 2 | – | running | 4 |
| Mon 28 Sep, 10:01 UTC 15d ago | 4 | – | 4.6 days | 0 |
| Sun 13 Sep, 15:06 UTC 30d ago | 0 | – | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer?
0 of 500 slots on RustServer are filled right now. A seven-day average of 0 players, with a peak of 2.
How does RustServer rank against other Rust servers?
For player hours in the last seven days, RustServer holds rank #7,795 and is in the top 35% of all ranked servers.
Wipe schedule
What does wipe day look like on RustServer?
Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 7 hours passed before the crowd peaked.
What is the wipe schedule on RustServer?
With no regular pattern, RustServer wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 4 hours ago the current world was made.
Server
Is RustServer online, and how reliable is it?
RustServer is online at the moment. It reports an uptime that puts the last restart at about 11 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer: does it run smoothly?
The last 48 hours saw an average of 62 server fps and a low of 29. The highest entity count was 126,306, including buildings, deployables and everything else. It went as high as 5,817 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 166652 on Linux is what RustServer runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer located?
There is no region published for RustServer. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 162.43.8.229:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer? And filters?
The When Is Wipe lists RustServer fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustServer enforce? And settings?
No gather rate appears in RustServer's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does RustServer run?
The map on RustServer is procedural, size 4,500, seed 923793624, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer?
Press F1 in Rust and enter client.connect 162.43.8.229:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Slot count: 500.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.