RustServer_32463
163.44.103.43:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_32463?
0 of 50 slots on RustServer_32463 are filled right now. Looking at the last seven days, the average player count was 0.
How does RustServer_32463 rank against other Rust servers?
For player hours in the last seven days, RustServer_32463 holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_32463?
Its rhythm is not yet clear from the wipes of RustServer_32463 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 days 9 hours ago the current world was made.
Server details
Is RustServer_32463 online, and how reliable is it?
Right now RustServer_32463 is up and online. It reports an uptime that puts the last restart at about 13 days 19 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer_32463: does it run smoothly?
The last 48 hours saw an average of 80 server fps and a low of 61. Buildings, deployables and other world objects pushed the entity count as high as 119,625. It went as high as 6,585 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_32463 run?
The Rust version for RustServer_32463 is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_32463 located?
For RustServer_32463, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 163.44.103.43:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_32463? And filters?
The When Is Wipe lists RustServer_32463 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_32463 mean?
The game's server browser reads the tags RustServer_32463 publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_32463 enforce? And settings?
No gather rate appears in RustServer_32463's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does RustServer_32463 run?
A procedural map, size 4,500 with seed 341233957, is used by RustServer_32463; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustServer_32463?
Press F1 in Rust and enter client.connect 163.44.103.43:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.