RustServer_28479
163.44.113.25:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_28479?
The current population of RustServer_28479 is 0 out of 50 slots. Averaged over the past week: 0 players.
How does RustServer_28479 rank against other Rust servers?
By player hours over the last seven days, RustServer_28479 ranks #15,907 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_28479?
Too few wipes are on record for RustServer_28479 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 33 days 6 hours ago the current world was made.
Server
Is RustServer_28479 online, and how reliable is it?
Right now RustServer_28479 is up and online. It reports an uptime that puts the last restart at about 13 days 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RustServer_28479: does it run smoothly?
In the last 48 hours, average server fps was 118, and it never dropped below 91. The highest entity count was 45,357, including buildings, deployables and everything else. It went as high as 3,703 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_28479 run?
On RustServer_28479, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_28479 located?
For RustServer_28479, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 163.44.113.25:28015.
Lists and tags
Which When Is Wipe lists include RustServer_28479? And filters?
The When Is Wipe lists RustServer_28479 fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_28479 mean?
These are the tags RustServer_28479 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_28479 enforce? And settings?
No gather rate appears in RustServer_28479's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does RustServer_28479 run?
A procedural map, size 3,000 with seed 9644, is used by RustServer_28479; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_28479?
Press F1 in Rust and enter client.connect 163.44.113.25:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.