RustServer_528
163.44.123.109:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_528?
At present RustServer_528 shows as offline; its last appearance was 13 days 1 hours ago.
How does RustServer_528 rank against other Rust servers?
For player hours in the last seven days, RustServer_528 holds rank #16,019 and is in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_528?
Its rhythm is not yet clear from the wipes of RustServer_528 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 34 days.
Server
Is RustServer_528 online, and how reliable is it?
Right now RustServer_528 is offline, with the most recent sighting 13 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does RustServer_528 run?
The Rust version for RustServer_528 is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_528 located?
No region is published by RustServer_528. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.123.109:28015.
Lists and tags
Which When Is Wipe lists include RustServer_528? And filters?
Community Rust servers are the When Is Wipe lists that RustServer_528 fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_528 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags RustServer_528 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustServer_528 enforce? And settings?
No gather rate appears in RustServer_528's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does RustServer_528 run?
RustServer_528 runs a procedural map of size 3,000 with seed 22978, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustServer_528?
Press F1 in Rust and enter client.connect 163.44.123.109:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.