RustServer_12273
163.44.123.74:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:12 UTC 11d ago | 5 | – | running | 0 |
| Thu 1 Oct, 13:15 UTC 13d ago | 2 | halved by day 1 | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_12273?
The current population of RustServer_12273 is 0 out of 50 slots. The past seven days show 2 players on average and 10 at peak. In the last 48 hours, 12:00 UTC drew the highest average: 4 players.
How does RustServer_12273 rank against other Rust servers?
For player hours in the last seven days, RustServer_12273 holds rank #2,561 and is in the top 12% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_12273?
At their busiest, its recent wipes drew 4 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on RustServer_12273?
Its rhythm is not yet clear from the wipes of RustServer_12273 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 17 hours.
Server details
Is RustServer_12273 online, and how reliable is it?
Live status for RustServer_12273: online. The uptime it reports indicates a restart about 11 days 15 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 30 September 2026.
Performance of RustServer_12273: does it run smoothly?
The last 48 hours saw an average of 71 server fps and a low of 56. The highest entity count was 72,299, including buildings, deployables and everything else. It went as high as 4,054 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_12273 run?
Rust network protocol 2634 and build 166652 on Linux is what RustServer_12273 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_12273 located?
For RustServer_12273, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.123.74:28015.
Lists and tags
Which When Is Wipe lists include RustServer_12273? And filters?
Community Rust servers are the When Is Wipe lists that RustServer_12273 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_12273 mean?
These are the tags RustServer_12273 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustServer_12273 enforce? And settings?
The name of RustServer_12273 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does RustServer_12273 run?
A procedural map, size 3,500 with seed 19626, is used by RustServer_12273; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustServer_12273?
Open Rust, press F1, and type client.connect 163.44.123.74:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.