RustServer_16558
163.44.125.219:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_16558?
0 of 50 slots on RustServer_16558 are filled right now. Looking at the last seven days, the average player count was 0.
How does RustServer_16558 rank against other Rust servers?
By player hours over the last seven days, RustServer_16558 ranks #15,907 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_16558?
The rhythm of RustServer_16558 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 39 days 1 hours ago the current world was made.
Server
Is RustServer_16558 online, and how reliable is it?
Right now RustServer_16558 is up and online. The uptime it reports indicates a restart about 14 days 11 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer_16558: does it run smoothly?
The last 48 hours saw an average of 72 server fps and a low of 47. Buildings, deployables and other world objects pushed the entity count as high as 116,347. The peak memory usage was 6,397 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer_16558 run?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_16558 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_16558 located?
For RustServer_16558, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 163.44.125.219:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_16558? And filters?
The When Is Wipe lists RustServer_16558 fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_16558 mean?
These are the tags RustServer_16558 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_16558 enforce? And settings?
RustServer_16558's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_16558 run?
The map on RustServer_16558 is procedural, size 4,500, seed 1237187212, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_16558?
Press F1 in Rust and enter client.connect 163.44.125.219:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.