RUST Server 50/70
164.152.123.227:28055 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUST Server 50/70?
RUST Server 50/70 is holding 0 of its 400 slots at the moment. The past week gives an average of 0 players.
How does RUST Server 50/70 rank against other Rust servers?
For player hours in the last seven days, RUST Server 50/70 holds rank #15,922 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RUST Server 50/70?
Too few wipes are on record for RUST Server 50/70 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 199 days 14 hours ago the current world was made.
Server
Is RUST Server 50/70 online, and how reliable is it?
RUST Server 50/70 is online at the moment. Based on reported uptime, the last restart was roughly 13 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RUST Server 50/70: does it run smoothly?
Over the past 48 hours, it averaged 99 server fps, with a minimum of 83. The highest entity count was 71,203, including buildings, deployables and everything else. The peak memory usage was 2,618 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RUST Server 50/70 run?
On RUST Server 50/70, the Rust version is network protocol 2622 and build 146875 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is RUST Server 50/70 located?
There is no region published for RUST Server 50/70, and its region code is uk1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 164.152.123.227:28055 is its address.
Lists and tags
Which When Is Wipe lists include RUST Server 50/70? And filters?
The When Is Wipe lists RUST Server 50/70 fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUST Server 50/70 mean?
The game's server browser reads the tags RUST Server 50/70 publishes: gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Slot count: 400; ts8 (Group limit): The team limit is 8, the game's default; v2622 (Protocol): The server runs game protocol 2622; a version mismatch blocks joining; cs146875 (Build): This server runs build 146875; ptrak (Networking): This server uses RakNet, the game's usual network layer; $ruk1 (Region code): Region code: uk1. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RUST Server 50/70 enforce? And settings?
The name of RUST Server 50/70 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does RUST Server 50/70 run?
The map on RUST Server 50/70 is procedural, size 3,500, seed 648252, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RUST Server 50/70?
Press F1 in Rust and enter client.connect 164.152.123.227:28055 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp400- Max players Slot count: 400.
ts8- Group limit The team limit is 8, the game's default.
v2622- Protocol The server runs game protocol 2622; a version mismatch blocks joining.
cs146875- Build This server runs build 146875.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$ruk1- Region code Region code: uk1.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.