PVE - The Last of Us
167.160.93.2:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:35 UTC 9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 13:50 UTC 12d ago | 2 | held half | 3.2 days | 0 |
| Sat 26 Sep, 13:21 UTC 18d ago | 3 | halved by day 5 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PVE - The Last of Us?
The current population of PVE - The Last of Us is 1 out of 50 slots. A seven-day average of 0 players, with a peak of 3. In the last 48 hours, 01:00 UTC drew the highest average: 1 players.
How does PVE - The Last of Us rank against other Rust servers?
Over the last seven days, PVE - The Last of Us is #5,345 for player hours, placing it in the top 24% of ranked servers globally.
Wipe schedule
What does wipe day look like on PVE - The Last of Us?
Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 5 when it did not hold.
What is the wipe schedule on PVE - The Last of Us?
There is no next wipe to predict for PVE - The Last of Us because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 6 hours ago the current world was made.
Server details
Is PVE - The Last of Us online, and how reliable is it?
Right now PVE - The Last of Us is up and online. Based on reported uptime, the last restart was roughly 2 days 2 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of PVE - The Last of Us: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 24. At its peak it held 82,466 entities, which covers buildings, deployables and all other objects in the world. It went as high as 5,172 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does PVE - The Last of Us run?
On PVE - The Last of Us, the Rust version is network protocol 2634 and build 167584 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PVE - The Last of Us located?
No region tag is published by PVE - The Last of Us, but its name points to North America. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 167.160.93.2:28015 is its address.
Lists and tags
Which When Is Wipe lists include PVE - The Last of Us? And filters?
The When Is Wipe lists PVE - The Last of Us fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PVE - The Last of Us mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags PVE - The Last of Us publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does PVE - The Last of Us enforce? And settings?
The name of PVE - The Last of Us does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does PVE - The Last of Us run?
The map on PVE - The Last of Us is procedural, size 3,500, seed 1060201724, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join PVE - The Last of Us?
Press F1 in Rust and enter client.connect 167.160.93.2:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Slot count: 50.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.